part 2:
The last part of the animation
What was really complicated and fun to use was the parent constraint that tripped me up many a time. I quickly learned after redoing my project once that you had to keep checking to make sure that it was placed properly. Another issue that I faced at was the smoothness of the timing due to the readjustment of a few new actions that I included in my animation. All in all, I learned much from this assignment most of which would be gauging the various timings for the emotions that i wanted my crane to have. It was a really fun and challenging assignment.
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